Resume
2025 - Present
Sr. UX Designer at Invited Clubs, Inc.
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Designed intuitive interfaces and user flows for a full suite of club management applications (ClubConnect, Club360, ClubCustomer, ClubBilling, and ClubProduct), delivering cohesive information architecture and interaction design that improved operational efficiency and overall club experience across the integrated platform.
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Led end-to-end UX for a dedicated messaging application enabling targeted event marketing, driving higher attendance and member engagement while ensuring seamless connectivity within the broader club management ecosystem.
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Partnered closely with Product Managers, Engineers, and stakeholders to align designs with business goals, translate user needs into high-fidelity interactive prototypes, and deliver high-quality, usable solutions on time.
2024 - 2025
Product Designer & Manager at SocialQ, Inc.
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Served as the primary Product Designer and Manager for the So-Q app, owning end-to-end design and delivery of core features including professional networking, digital business cards, events, groups, jobs, and rewards in a small-team startup setting.
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Managed full product lifecycle - user flows, wireframes, and high-fidelity Figma prototypes - balancing user needs with rapid business objectives and platform connectivity.
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Collaborated closely with engineering teams to ensure accurate handoff and timely delivery of polished designs.
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Conducted continuous user research and iteration to deliver engaging, human-centered experiences (App: https://apps.apple.com/us/app/so-q/id6566190886).
2022 - 2024
Sr. UI/UX Designer at CSX, Inc.
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Delivered multiple desktop and mobile UX projects on time, leading a major desktop initiative completed several months ahead of schedule and setting a new benchmark for efficiency in a collaborative environment.
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Contributed to the development and maintenance of a comprehensive Figma Design System with reusable components, patterns, and auto-layout variants, accelerating workflows and enabling consistent, scalable platform experiences.
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Conducted user interviews, field studies, and surveys; created personas, scenarios, and storyboards; translated insights into data-dense interfaces and interactive prototypes.
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Utilized advanced Figma capabilities (components, variants, auto-layout, interactive prototyping) alongside Miro/FigJam for rapid collaboration and stakeholder alignment.
2019 -2022
Product/UX Designer at SpaceRium, Inc.
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Owned end-to-end user experience and product structure for a mobile-first ordering, server interaction, and payment platform, shipping features rapidly from research to code in a small startup team.
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Designed complex, data-dense UIs for real-time menus, ordering flows, and payment workflows; prototyped directly in local dev environments and collaborated on implementation PRs.
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Conducted user research, competitive analysis, personas, scenarios, and task flows; created low- and high-fidelity prototypes that moved quickly into production.
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Delivered measurable improvements in user journey completion and operational efficiency through fast iteration.
2006 -2019
Product Manager/UX Designer at PursuitSoft, Inc.
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Served as sole Senior UI/UX Designer and Architect, delivering complete end-to-end design solutions for enterprise and startup clients (Logitech, Sony, Electronic Arts, T-Mobile, Nokia, DOD, CIA, and others).
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Designed full commercial Dental Management Suite (UI/UX, visual identity, marketing materials) including complex data-dense workflows; presented at industry expos.
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Delivered UIs, prototypes, and interactive systems for high-stakes projects (DOD Android medical app, PalmOS applications, Nokia Symbian redesign, geo-fencing apps, BLE applications, etc.), often collaborating directly with engineering teams on implementation.
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Consistently shipped production-ready designs under tight deadlines while maintaining design system consistency across web, mobile, and embedded platforms.
2003 -2006
Product Designer/Product Manager at WifiWave, Inc.
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Served as the sole UI/UX Designer and Architect for both software and hardware on WiFiWave’s wireless internet access server platform.
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Conducted user and market research to inform product strategy and web application design.
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Designed the complete web app, including all interface pages for the wireless Internet access server, with full prototyping and usability testing.
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Created all visual and marketing assets: server splash screens, window decals, tabletop advertising, setup guides, hotspot materials, and marketing brochures.
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Designed desktop and mobile website layouts plus the corporate logo; built all website pages using HTML and CSS in Dreamweaver.
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Traveled to Taiwan to source high-quality, cost-effective components and personally assembled prototype servers, delivering substantial cost savings for the company.
2006 - 2010
CEO at PursuitSoft, Inc.
2000 - 2018
President at Gracina Management, Inc.
2000 - 2016
Co-Founder / Director at WifiWave, Inc.
Education
2002 - 2019
Certificates
• Ul/UX design, California Institute of the Arts: CalArts. Credential ID EDRLW3XMCPSE
• Agile Meets Design Thinking. Credential ID P8RY72MBWSEX
• Programming Foundations with JavaScript, HTML & CSS: Duke University. Credential ID Y3ZCCL2VUQA3
• Web Design: Wireframes to Prototypes Issuing. Credential ID QLFRF94E7VRM
• Visual Elements of User Interface Design. Credential ID HAGMJ9B73W36
• Web Design: Strategy and Information Architecture. Credential ID UKNFDAPSPUHB
1996-2001
Universities
• Graphic Designer at Uspih University.
• Hospitality Manager at University of TU, Kyiv, Ukraine.
Skills & Expertise
I specialize in creating user-centered designs, conducting usability testing, and utilizing design tools such as Figma and Adobe XD. My expertise includes developing scalable design systems and crafting interactive prototypes that enhance the user journey.
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Figma Advanced (7+), Miro & FigJam
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User Experience/Interface Design
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Agile Methodologies
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Adobe Creative Suite (PS, AI, XD, ID, DW, etc.)
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Cross-functional Collaboration
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Design Systems & Component Libraries
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Mobile & Desktop App Design
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Interaction Design
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Information Architecture
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Wireframing & Prototyping
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User Research
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Rapid Iteration & Problem Solving
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A/B Testing
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Journey Mapping & Storyboards
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Personas & Scenarios
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Stakeholder Management
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Product Design
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Teamwork
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Product Strategy & Roadmapping
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Feature Definition & Prioritization
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User Story Mapping